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Animal Crossing

Animal Crossing

Nintendo Entertainment Analysis & Development·Nintendo
September 16, 2002
GameCube
Simulator

Occasionally strange but completely addictive, Nintendo's Animal Crossing for the GameCube is not so much a game as a simulation of life on a small town. Players begin the game by setting out to live life on their own in a colorful town, where they are greeted by a seemingly endless supply of things to do and characters to meet. Time passes in Animal Crossing in real-time, as the month, day, seas

Release September 16, 2002
Developer Nintendo Entertainment Analysis & Development
Publisher Nintendo